AI Insights · Timothy · October 2025
Top 5 Racing Games on Android in Greece: Q3 2025 Performance
Explore the performance trends of the top 5 racing games on Android in Greece during Q3 2025, featuring insights on downloads, revenue, and active users.
In the third quarter of 2025, the performance of the top racing games on Android in Greece showed varied trends in downloads, revenue, and active user engagement. Here’s a closer look at the top five games, with insights provided by Sensor Tower.
aquapark.io from VOODOO saw a fluctuating pattern in its weekly revenue, peaking at around $11 in mid-August before tapering off to $4 by the end of September. Downloads rose steadily, reaching a high of approximately 3.7K in late August, but experienced a sharp decline to about 579 by the end of the quarter. Active users increased to a peak of 9.7K in early September, followed by a decrease to around 3.7K by quarter-end.
Race Master 3D: Car Racing maintained stable weekly revenue, consistently around the $2-$3 range. Downloads exhibited a slight upward trend, hitting a peak of about 3K in late August, before dropping to around 1.4K by the end of September. Active users showed a significant decline from a high of 23.6K in late July to 3.5K by the quarter's end.
Bridge Race did not generate any revenue during this period. However, the game saw a gradual increase in downloads, peaking at approximately 2.6K in late August before declining to about 1.3K by the end of the quarter. Active users increased significantly to over 11.5K in early September, then sharply dropped to about 1.1K by the end of the quarter.
Moto Race Go experienced a steady number of downloads, peaking at around 2.6K in mid-August, before decreasing to about 609 by the end of September. Active users peaked at 8.4K in late August, then gradually declined to about 4.6K by quarter-end.
Car Race showed sporadic revenue generation, with small peaks at $1 in several weeks. Downloads were relatively stable, peaking at around 2K in late July, and then declining to about 1.5K by the end of September. Active users increased to a high of 4.3K in late July, before stabilizing around 3.5K towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.